Item Rarity
Needs VerificationThe published developer direction describes four item rarity levels per Set.
Dimraeth database
Compare the loot model before chasing a perfect drop.
Structured where possible.
Versioned where necessary.
Rarity, random rolls, Set identity and Demo-era equipment records kept in separate lanes.
The public design direction is closer to a randomized loot game than a fixed item list.
The published developer direction describes four item rarity levels per Set.
Two copies of the same named item do not necessarily have the same attributes.
Set Bonus mixing is part of the build decision; full-set collection is not automatically best.
Bosses and Dungeons are intended to support repeated gear farming.
These eight slots come from the Demo archive and are not an EA guarantee.
| Slot | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Evidence |
|---|---|---|---|---|---|---|---|
| Amulet | Basic | Enhanced | Studded | Mystic | Divine | Celestial | Demo LegacySource details |
| Badge | Novice | Adept | Seeker | Heroic | Mythic | Celestial Emblem | Demo LegacySource details |
| Belt | Simple Sash | Reinforced Cincture | Tempered | Blessed | Mythic | Celestial Cincture | Demo LegacySource details |
| Bracer | Simple | Reinforced | Tempered | Empowered | Mythic | Celestial | Demo LegacySource details |
| Charm | Plain Talisman | Imbued | Runed | Arcane | Divine | Celestial | Demo LegacySource details |
| Ring | Modest | Polished | Gilded | Arcane | Mythic | Celestial Band | Demo LegacySource details |
| Rune | Faded | Refined | Engraved | Empowered | Runic Masterpiece | Perfected | Demo LegacySource details |
| Undercoat | Cloth Lining | Padded | Layered | Fortified | Mythic | Celestial | Demo LegacySource details |
Historical effects are useful for mechanism research only; keep the Demo label visible.
| Set | Recorded effect | Status | Evidence |
|---|---|---|---|
| Blightseed | T3 Seedrot: Seed Bomb leaves Poison Pool; T6 Seedstorm: Cluster Seeds | legacy | Demo LegacySource details |
| Brutalclaw | T3 Savage Claw applies 5 Bleed; T5 Savage Claw +33% Damage | legacy | Demo LegacySource details |
| Bullheart | T5 Stonehide: after a Blunt Hit, gain 15 Armor for 5s | legacy | Demo LegacySource details |
| Calmdrift | T3 Health Regen +50% after damage; T5 raises it to +100% | legacy | Demo LegacySource details |
| Chillhowl | T3 Howl fires Ice Darts and applies 2 Chill; T5 doubles darts | legacy | Demo LegacySource details |
| Convergence | T6 spending more than 30 Concentration grants Magic Damage +20% for 5s | legacy | Demo LegacySource details |
| Feralbond | T3 Power of the Wild affects self and target; T6 also nearby allies | legacy | Demo LegacySource details |
| Frostward | T6 Chilled enemies deal 10% less damage to you | legacy | Demo LegacySource details |
| Gorehorn | T5 Bleeding enemies take 12% more Physical Damage from you | legacy | Demo LegacySource details |
| Ironfist | T6 repeated Blunt Damage on one enemy grants Physical Damage +20% for 3s | legacy | Demo LegacySource details |
| Lifebloom | Demo archive did not list a clear Set Bonus | legacy | Demo LegacySource details |
| Lionspear | T6 a Thrust critical grants Thrust Damage +20% for 5s | legacy | Demo LegacySource details |
| Momentum | T3 Dash briefly increases Movement Speed | legacy | Demo LegacySource details |
| Pathweaver | T3 Physical and Magic Damage build the other type; T6 increases each stack | legacy | Demo LegacySource details |
| Pitfighter | Demo archive did not list a clear Set Bonus | legacy | Demo LegacySource details |
| Pyreweaver | T6 Burning enemies take 15% more Damage from you | legacy | Demo LegacySource details |
| Redsteel | T6 after Dash, the next attack within 3s gains 25% Physical Damage | legacy | Demo LegacySource details |
| Rootbloom | T3 Roots summon 3 extra in a cone; T6 also applies 2 Poison | legacy | Demo LegacySource details |
| Rumbler | T6 Dash grants 20% Physical Damage for 5s | legacy | Demo LegacySource details |
| Shieldline | T6 Block grants 20% Strike Damage for 3s | legacy | Demo LegacySource details |
| Stonehoove | T6 taking more than 30% max health damage grants 25 Armor for 3s | legacy | Demo LegacySource details |
| Swiftstep | T3 Swap grants Movement Speed to self and target; T6 also Armor | legacy | Demo LegacySource details |
| Tidestorm | T3 Water Surge leaves a Pool; T6 reduces Cooldown by 33% | legacy | Demo LegacySource details |