Shop
Needs VerificationInventory, refresh, price and Stronghold investment effects.
Dimraeth database
Treat NPCs as systems: shops, facilities, quests and relationships all connect.
Structured where possible.
Versioned where necessary.
Named NPC records from the source set, with Demo-only identities separated from current public facts.
The source set gives us a starting roster; inventory, recruitment and relationship fields remain open.
| NPC | Known role | Status | Evidence |
|---|---|---|---|
| Faustas | Story-critical wizard; recruits the player | Official / developer | Needs VerificationSource details |
| Alaric Audet | Legendary folk hero; Guild Hall connection | Official | Needs VerificationSource details |
| Befr | Earlwood travelling merchant / caravan | Official; shop to verify | Needs VerificationSource details |
| Manga | Minotaur blacksmith; exiled craftsperson | Official | Needs VerificationSource details |
| Eldorian | Young Elf; Guild Hall reception / guidance | Official | Needs VerificationSource details |
| Tamsin | Enchanter and banner maker | Official | Needs VerificationSource details |
| Myrll | Forest, exile and healing themes | Official | Needs VerificationSource details |
| Rahaner | Retired soldier; trainer in Demo records | Demo Legacy | Demo LegacySource details |
| Saqi | Dwarven tavern keeper | Needs Verification | Needs VerificationSource details |
| Edgar Earlwood | Earlwood mayor | Needs Verification | Needs VerificationSource details |
NPC pages should connect dialogue to practical outcomes.
Inventory, refresh, price and Stronghold investment effects.
Requirement, facility and World persistence.
Dialogue tendency, relationship change and consequence.
Quest chain, reward, romance and missable state.