Dimraeth database

Quests, Deeds & Bounties

Separate story ownership, short challenges and repeatable encounters.

Needs Verification

Structured where possible.
Versioned where necessary.

Source-backed database page
Working database

Quests, Deeds & Bounties keeps the useful rows close to their evidence.

A quest index designed around World progress, NPC relationships and post-launch reward verification.

Needs Verification
Database section

Quest types

The source describes three useful buckets for the site.

Main Quest

Needs Verification

Story route and World-owned progress. Exact steps need EA route capture.

Deeds

Needs Verification

Shorter exploration, combat or repeat-play objectives; more than ten existed in Playtest records.

Bounties

Needs Verification

Repeatable Boss / Tough Encounter Deeds with escalating difficulty and better rewards.

Database section

Quest record fields

Do not publish a full walkthrough without these fields.

Quest record fields
FieldRecordEvidence
World / NPCWho owns the progress and where it startsNeeds Verification
Source details
ObjectiveStory, Deed or Bounty conditionNeeds Verification
Source details
DifficultyAvailable levels and retry behaviorNeeds Verification
Source details
RewardItems, materials, Spellbooks or relationship changeNeeds Verification
Source details
Can miss?Dialogue, Persona and quest consequenceNeeds Verification
Source details
PatchVersion that was actually testedNeeds Verification
Source details
Database section

Current main-story breadcrumb

Low-confidence route index from launch-day reports and Steam achievement names. Use it to find the next objective, not as a substitute for current-client screenshots.

Current main-story breadcrumb
StageObjective / achievement clueNext checkEvidence
Wildwood entryLost Child → Northern CrossingFind the correct entrance instead of assuming a key is missingNeeds Verification
Source details
Goblin lineFind the Goblin Hideout → Clear the RaidStart at Wildwood Center; use the surface route and Farmstead General as a landmarkNeeds Verification
Source details
Goblin KingHoard King's Fall → Tamsin's explosive → Goblin KingReset at Sanctum, then return to Corin after the killNeeds Verification
Source details
Forest ThroneOpening the Throne Path → Clear the Way / Keys of Bark and Stone / Light the Wayfinder LineComplete all three named goals before Crown of ThornsNeeds Verification
Source details
EA endpointCrown of Thorns → Forest Path → AelwynorAfter the Forest King, move to Deeds, Bounties, Pets, NPCs and StrongholdNeeds Verification
Source details